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Our Game Development Philosophy

Marc and I have been talking about game pre-production, project management and our immediate goals. Right now those goals are: Produce a complete game for deployment online and/or on iPhone. Work to our strengths – Marc’s, Justin’s and Unity’s strengths. Make it polished, but do it quickly.

Unity Wheel Collider: Redux

When I posted my wheel collider demo on the Unity forum I got some good feedback. This post includes an updated scene and script.

Entering game pre-development phase

Its the end of Justins trial demo of Unity and we have made the decision to get him a full indie license. I’d say our overall impression of Unity is its easy to get something happening quickly and if you you are willing to invest some time, you can make some good commercial games with […]

Talking iPhone development with The Doctor

Marc talks to the Doctor, a friend with years of professional experience as a content creator and producer for mobile phones, about the realities of developing for the iPhone.

Unity Wheel Collider: Conclusion

The finished Unity Wheel Collider scene in the Unity web player.