Marc and I have been talking about game pre-production, project management and our immediate goals. Right now those goals are: Produce a complete game for deployment online and/or on iPhone. Work to our strengths – Marc’s, Justin’s and Unity’s strengths. Make it polished, but do it quickly.
Its the end of Justins trial demo of Unity and we have made the decision to get him a full indie license. I’d say our overall impression of Unity is its easy to get something happening quickly and if you you are willing to invest some time, you can make some good commercial games with [...]